Sunday, 25 October 2009

how far could designers play a part - recording "Kellerman"

Kellerman is really an amazing performance of what I seen, which combined film, animation and live action into a new performance. What's more, it interspersed with the past, future and present to tell the whole story at the sametime.

Last week, we discussed about the difference between film and TV, also talked about that among theatre and cinema. Then this performance makes me think again. As I said "performance", even though it combining so many kinds of form. Take another example, High School Musical, we are all familiar with it, that is a film combined with musical element, but we still defined it into film, why? What is the final rule of definition? Medium, I think.

Films using the photonasty of films to record the real situation, and dramas are seen by our eyes directly. Films are limited with the camera lens, audience can only see by the lens' moving and swiching, in contrast, we can make the choise to focus on different part in the stage. That's the first thing. The second is that, what we seen in the films are always actual location, but on the stage, that must be man made settings and screens. Sure,that must be other distinctions...

Turn to the performance...

Admittedly, the mainline of the story is ambiguous and crabbed, without any obvious ups and downs plot. However, i think that's a absolute visual performance, no wonder some observers commented that "near as dammit a total work of art".

Then I want to ask, how far could a designer play a part in performance?

In Chinese drama, we always dig and explore the fascination of language (actor's dialogue), and the stage, lighting, sound are not so multivariate, they are the accessories of the actors and acting. But here, i smelled that designers are playing more important effect in group works, or can be thought that form is more engagable than content in western. Hence, sensory stimulation is more powerful than the spiritual touching.

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